Cropkick
Role: Lead Programmer
Cropkick is 2D fighting game and garden simulation hybrid, where players compete to collect the most crops using weapons and abilities to come out on top. Includes 4 unique characters and stages. Ongoing project, built in Unity.
Bertrands In Unreal
Role: Lead Programmer
An interactive model of the Bertrands Cafe in France, designed as a driving course with hazards, lifts, and ramps. Done in Unreal Engine 4
Callie Cadence
Role: Lead Programmer
Callie Cadence is a rhythm game featuring the dancing cat Callie. Match the rhythm with the beat markers, or make your own levels with the input recording system. This project was built within Unity with specific rules as an exercise for working with an platform’s limitations.
Spook Hordes
Role: Lead Programmer
Spook Hordes is a Halloween-themed horde shooter game. Charge up your light blaster to fire different shots. Rack up the highest score possible before the creatures reach you! This project was built within Unity with specific rules as an exercise for working with a platform’s limitations.
Patriot Slam
Role: Lead Programmer
Patriot Slam is a competitive action-sports game collectively developed by students enrolled in George Mason University’s Advanced Game Design course. The game was built utilizing the newest version of the Unity Engine (2019), and is based off of Windjammers, the 1994 arcade hit by Data East on the Neo Geo arcade system.
Nekoband
Role: Programmer
A sound toy meant to show-off one of the many ways Unity can implement dynamic sound design. This project implements exposed parameters to connect data structures to sound mixer values and change them in real time.